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Busan Indie Connect Festival 2017

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Busan Indie Connect Festival 2017:
My Journey  

Greetings Mystralians,

For those who don’t know me I am Patric Mondou, the Game Director of Mages of Mystralia. On September 20th I came back to Montréal from Busan Indie Connect Festival 2017, an awesome outdoors video game festival in… South Korea! I was very excited to go because I was quite the hardcore gamer in my time. And when you think of hardcore gamers you think of e-sports. When you think of e-sports, you think of Starcraft Broodwar and… Korea. Right when we landed in Busan I knew the trip would be epic; as the plane’s wheels touched down, a victorious music played in the plane’s PA, implying “hurray, we landed successfully”!

The weather warned of a cat2 typhoon heading our way, but people in Busan didn’t seem to care much. They installed sand bags and tarps around the Cinema Center where the event was held, just in case. After a day of meeting with the press and the AWESOME devs participating, the public event kicked off. We saw in the first hours Saturday that Koreans are not only good at e-sports, they’re immensely passionate about indie games too.

Everyone who came to our booth really wanted to learn about Mystralia. They played it until they wrapped their head around the game, which is a good thing because I always felt we had a hard game to demo. Most played through the whole 45 minutes demo! Overall, I can say that the enjoyment and hype for Mages of Mystralia was stronger in Busan than in any other city we visited since our first public showing. Thankfully, our game is being localized in Korean (among many other languages) and I feel that Mystralia is going to do extremely well in Korea when that update hits Steam

Sunday afternoon, the closing ceremony began and we sat down with our new friends. There, we were delighted to learn that Mystralia was nominated for 3 different awards: Best Audio, Excellence in Design and Grand Prize! We didn’t win any, but we were still very humbled to see how good of an impression we made on the judges there. And to tell you the truth, the winners in every category were great games from great devs that I came to admire during the event. And then we went out and partied. And drank soju! (ugh, my head spins just thinking of that word now).

Oh yeah, and I met NaDa too, the famous Terran player 🙂

So all in all, we had tons of fun. But mostly, we met some truly great people there, both Koreans and other visitors.

See you next time, Busan!

-Pat

Mages Of Mystralia on consoles!

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PS4 and XBOX ONE release

Greetings Mystralians and newcomers,

Today we are very excited to announce that our first major title, Mages of Mystralia, will officially release on consoles. You will soon be able to experience what it really means to be a Spellmaster in the comfort of your living room. You will be able to find Mages of Mystralia on the following dates:

Playstation 4: August 22nd

Xbox One: August 25th Pre-order starting on August 18th

The upcoming release will include our new major update, the Archmage mode. You can learn more about all of the new features here.

You can also check out the Launch Trailer:

From everybody at Borealys Games, we wish you a wonderful time in the world of Mystralia.

 

-The Borealys Games Team

Release of the Archmage Mode

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Release of the Archmage Mode

Greetings Mystralians,

Since our last post, we’ve been working hard on the next big patch for Mages of Mystralia. We are really excited to officially announce that the Archmage Mode patch will be deployed on August 22nd on PC (Steam, GOG, Humble Store, Twitch store) and at launch on consoles.

With the Archmage Mode patch, we hope to give players a challenge better suited to the experience they wish to have and a compelling reason to start a second playthrough. It will also allow players to play the way they want to play.

Here is the Official Patch note:

[Archmage Mode]
– Added the Archmage Mode.
– 4 new enemy types – one for each element.  There is also an improved AI to anticipate your actions better.
-New puzzles, that are far more complex, will require players to use advanced techniques.

[Gameplay]
– Rebalanced the Mage Mode (a rebalanced version of the difficulty that was previously the default).
– Added fully rebindable keys for keyboard and mouse.

[Misc]:
– Many bug fixes.

We can wait to hear your thoughts and feedbacks on that game mode!

– The Borealys Games Team

Upcoming events

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Upcoming events – Where you can find us

Greetings Mystralians,

We are excited to tell you, our dear fans, that the Borealys team will be present in a number of different upcoming events! We have quite a few coming up in the next month:

PaxWest – Seattle, United States, 1-4 September

BIC Fest 2017 – Busan, South Korea, 15-17 September

As you can see, we’re going to be really busy in the next few weeks. If you are present at any of these events, come say hello and participate in our contest to find the spellmaster with the quickest time to complete the Trial of the Mage (we might have some prizes for you! ).

Also, a little reminder that the game is available here.

As always, thank you for your support.

-The Borealys Games team